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  • ID
    #52920423
  • Salary
    TBD
  • Source
    California
  • Date
    2024-11-20
  • Deadline
    2025-01-19

video editor

California, San francisco bay area 00000 San francisco bay area USA
 
Full-time

We are seeking a highly skilled and innovative video editor who will be responsible for creating emotionally compelling, powerfully imaginative, and visually stunning game trailers, teasers, and related content. We have dozens of groundbreaking gaming titles under our belt and we need you to help us showcase them to the world.

The ideal candidate will have vast and varied video editing expertise, a strong background in game trailer production with a specific specialty in open world, adventure, and survival-focused projects. A portfolio is required for application.

A thorough understanding of the entertainment industry, as well as deep knowledge and passion for optimizing video games with AI across the global market is a plus.

This position will report directly to Interactive Films’ Content Director and will be a hybrid role, reporting part-time to our Beverly Hills offices.

Responsibilities:

Create and edit content for gameplay promotion, including but not limited to, trailers, teasers, behind-the-scenes reels, and video advertisements.

Pitch concepts, arcs, and overall strategic ideas for promotional videos in regard to upcoming games, making sure that the north star remains teasing current and future gamers with visually stunning, exciting, and must-play titles.

Idea with a campaign mentality, understanding the importance of each singular trailer, while also showcasing ability to understand how each video could play a larger role within a multi-video campaign.

Work in partnership with varied teams including game development, AI, production, and more, taking responsibility for facilitating the creation, tracking, and transfer of relevant information, media, game assets, and other materials across individuals and divisions.

Provide additional creative, logistical, and administrative support to both the Interactive Films and game development teams in varying ways including, but not limited to, providing creative input, administering feedback, and coordinating touchpoints between all collaborating partners.

The responsibilities are not limited to the above, and other duties can be assigned as needed

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