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  • ID
    #7259013
  • Job type
    Contract
  • Salary
    USD $35 - 45 per hour 35 - 45 per hour
  • Source
    Randstad Corporate Services
  • Date
    2020-12-23
  • Deadline
    2021-02-21
 
Contract

job summary:

Senior Environmental Artist needed for contract opportunity with Randstad Technologies client in Redmond, WA.

Responsibilities:

  • Create and refine detailed photo-realistic environments, landscapes, and props
  • Be able to assemble environments based on concept art and pivot based on direction.
  • Able to work independently to a high level of quality solving visual and technical challenges
  • Use your talents to evaluate and implement quality improvements and art direction across large environments
  • Maintain a high level of quality while working within design constraints and balancing game performance
  • Work with art leads to investigate and prototype emerging technologies and improved workflows
  • Effectively communicate and collaborate with your team, art directors, and production leads
  • Able to work independently to a high level of quality solving visual and technical challenges

Required Qualifications:

  • Unreal experience
  • Expert in PBR workflows
  • Worldbuilding and photogrammetry experience
  • 3+ years of experience with at least 2 shipped AAA titles on console or PC
  • A portfolio demonstrating high-quality realistic modeling and texturing
  • A strong visual and technical understanding of 3d modeling, texturing, and level creation
  • Proficiency with 3DSMax and/or equivalent software.
  • Proficiency in sculpting software.
  • An understanding of physically based materials
  • An eagerness to learn new tools and processes
  • Strong communication and time management skills
  • A passion for art, innovation, technology
  • Strong technical skillset with lighting and VFX

Bonuses:

  • Shipped title on current generation consoles
  • Speed tree experience
  • Experience with procedural tools such as Substance Designer/Painter
  • Experience with creation of real-time shaders
  • Strong traditional art skills
  • Experience with photography
  • Experience with level design and layout

location: Redmond, Washington

job type: Contract

salary: $35 - 45 per hour

work hours: 8am to 5pm

education: Bachelors

responsibilities:

  • Create and refine detailed photo-realistic environments, landscapes, and props
  • Be able to assemble environments based on concept art and pivot based on direction.
  • Able to work independently to a high level of quality solving visual and technical challenges
  • Use your talents to evaluate and implement quality improvements and art direction across large environments
  • Maintain a high level of quality while working within design constraints and balancing game performance
  • Work with art leads to investigate and prototype emerging technologies and improved workflows
  • Effectively communicate and collaborate with your team, art directors, and production leads
  • Able to work independently to a high level of quality solving visual and technical challenges

qualifications:

  • Experience level: Experienced
  • Minimum 3 years of experience
  • Education: Bachelors

skills:
  • PBR workflows
  • Environment art
  • Lighting
  • VFX
  • Photo-realism
  • Substance Painter/Designer
  • AAA Titles

Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

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