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  • ID
    #12035737
  • Job type
    Contract
  • Salary
    $80 - $100
  • Source
    Technical Link
  • Date
    2021-04-08
  • Deadline
    2021-06-07
 
Contract

Vacancy expired!

As a Design Verification Engineer you will contribute to the functional verification of GPU Subsystems such as Shader, Texture, and Memory Systems. Responsibilities • Triage regression failures and make testbench updates • Debug functional errors in RTL model using simulation and debug tools. • Maintain efficient and clean regression status • Develop Scalable SystemVerilog/UVM testbenches for unit level and/or Cluster level verification. • Review Architecture and Micro-Architecture specifications. • Closely work with Architects and RTL designers. • Define, maintain and execute unit level and/or Cluster level verification testplans. • Generate and run Testcases on logic simulation models. • Code Functional coverage models and System Verilog assertions. • Drive Functional Coverage and Code coverage to closure. • Integrate C reference model into ScoreboardsRequirements

  • 5-15 year’s industry experience in a design verification role. • Proficient in System Verilog/UVM/OVM, OOP/C • Knowledge of GPU, experience with Shader, Texture, or Memory System a plus • Experience with code coverage and functional coverage driven verification methodology. • Experience in creating, running and debugging of SystemVerilog/UVM constraint-random Testbench. • Excellent working knowledge of scripting languages such as Python or Perl. • Understanding of micro-architecture, logic design, FSMs, arithmetic datapath pipelines. • Strong functional verification experience including Test planning, Testbench Architecture, Test/Coverage Model/Assertion Development. • Strong debugging skills • Strong programming skills with good understanding of algorithms and data structures • Good verbal and written communication skills.

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